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Authored by Korynkai

What the fuck?

No seriously... What the fuck...?

Edited
Radio-mockup.java 2.63 KB
  • [08:12:14] [Server thread/INFO] [QMXRadio]: Event Next <-- next() being called on server
    [08:12:14] [Server thread/INFO] [QMXRadio]: State change: 3 <-- Busy state on server
    [08:12:14] [Server thread/INFO] [QMXRadio]: At getNext; streamURI = https://archive.org/download/gd1995-07-09.schoeps.wklitz.95445.flac16/gd1995-07-09d1t03.mp3 , index: 1 <-- getNext() logic on server (getNext() was merged into EventNext.doEvent but its message is still there)
    [08:12:14] [Server thread/INFO] [QMXRadio]: State change: 0 <-- Idle/Stopped state on server
    [08:12:14] [Server thread/INFO] [QMXRadio]: Event Start <-- play()/start() call or equivalent occurring on server (this is actually the mechanism in next())
    [08:12:14] [Server thread/INFO] [QMXRadio]: State change: 5 <-- Starting state on server
    [08:12:14] [Client thread/INFO] [QMXRadio]: Event Update URI <-- URI update event on server (setURI() or equivalent; in this case, next() from stations list)
    [08:12:14] [Client thread/INFO] [QMXRadio]: State change: 3 <-- Busy state on client
    [08:12:14] [Client thread/INFO] [QMXRadio]: State change: 0 <-- Idle state on client
    [08:12:14] [OpenComputers-Computer-4/INFO] [QMXRadio]: Method locking on state: 6 or 0 <-- Locking in OpenComputers method (server-side) for Idle or Playing state
    [08:12:15] [Thread-55/INFO] [QMXRadio]: Content-Type: audio/mpeg
    [08:12:23] [Thread-55/INFO] [QMXRadio]: State change: 1 <-- Sending state on server
    [08:12:23] [Thread-55/INFO] [QMXRadio]: State change: 6 <-- Playing state on server
    [08:12:23] [OpenComputers-Computer-4/INFO] [QMXRadio]: Method locking on state: 6 <-- next() locking for playing state again on server PRE-stop()
    < THIS IS WHERE STOP IS OCCURRING >
    [08:12:23] [OpenComputers-Computer-4/INFO] [QMXRadio]: Method locking on state: 0 <-- next() locking for Idle state POST-stop()
    [08:12:23] [Client thread/INFO] [QMXRadio]: State change: 2 <-- Receiving state on client
    [08:12:23] [Client thread/INFO] [QMXRadio]: State change: 4 <-- Loaded state on client
    [08:12:23] [Client thread/INFO] [QMXRadio]: Calling local start() <-- client start()
    [08:12:23] [Client thread/INFO] [QMXRadio]: Event Start <-- start event on client
    [08:12:23] [Client thread/INFO] [QMXRadio]: State change: 5 <-- Starting state on client
    [08:12:23] [Client thread/INFO] [QMXRadio]: State change: 6 <-- Playing state on client
    [08:12:23] [Client thread/INFO] [QMXRadio]: Radio: Player instance created successfully. <-- PlayerDispatcher created player instance on client

    Edited by Korynkai
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